
"The forest remembers."
The House Verdant Chronicle
The Story

Older than the kingdom. Older than the language it was named in. Verdant walks its paths without torches, because the trees know them.

Since the Sundering not one wagon has crossed the Verdant Wood without a green rider's leave. Trade thins. Prices rise. Verdant does not care.

Her name is a secret. Her word is law from the northern rivers to the southern falls. She has never left the forest, and yet she has never lost a battle within it.

Verdant does not march in columns. Verdant loses a keep and takes a valley. Verdant loses a season and takes a generation. Verdant is winning, and no one has noticed.
Before Ironhold, before the Iron Kings, before the black keep and the crown of forged steel, there was the Old Wood, and there were those who spoke for it. Verdant does not claim the throne. Verdant claims that the throne was theirs before it existed, and that they permitted the Iron Kings to sit upon it. That permission has been withdrawn.
Restoration. To the green banners, the last four hundred years were an interruption — a long, blood-soaked misunderstanding. The Sundering did not break the kingdom. It ended a borrowed one.
No founder. No first lord. Verdant traces its lineage through matriarchs — Woodmothers — chosen by council of the deep groves. The name of the current Woodmother is not spoken outside the forest.
Verdant holds the great forest, every road that crosses it, and the water that feeds three of the four Houses. They have closed the roads. They will re-open them for the right crown, or none.
The Creed of House Verdant
Choose your House in the game and fight for their claim.
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