← Back to KeepChampion Gear, Training & Perks
Your champion is more than a stat block. Craft and equip gear, drill for stamina, and spend perk points on economy or military specialisations.
Loadout
- Gear slots cover weapon, armour, helm, shield and mount, each rendered on the live 3D model.
- Equipped pieces add flat and percentage bonuses to your champion's combat contribution.
- A rotating champion bust also appears on your public profile.
Crafting
- Gear is crafted from resources and materials won in bosses, bandits and chests.
- Higher tiers cost sharply more and take longer to forge.
- Crafted gear is bound to your champion and cannot be traded.
Training & Stamina
- Combat training consumes stamina, which regenerates over real time.
- Training grants champion XP; boss strikes and bandit clears also award XP.
- Injured champions recover before they can be sent out again.
Commander Perks
- Quartermaster — reduces troop food upkeep.
- Armorer — reduces troop training cost.
- Drillmaster — reduces troop training time.
- Marshal — reduces march time on all missions.
Ready to build your empire?
Play Ironhold Empire