Every commander swears a colour on their first login and earns Honor with every deed. Honor influences march speed; factions share weekly title buffs across the whole colour.
Honor Scale
Honor ranges from −200 (outlaw) to +200 (paragon).
Positive honor speeds your marches (up to −10% at +200).
Negative honor slows your marches (up to +10% at −200).
Honor is gained by helping allies, hunting bandits, and completing “virtuous” quests.
Honor is lost by attacking much weaker keeps and by successful sacks that raze buildings.
The Four Factions
Every new commander is randomly assigned Red, Blue, Green, or Purple.
Faction is public and shown on the world map, chat, and profile.
Changing faction costs 1000 Writs — a real commitment, not a whim.
Each faction has its own private chat channel visible only to members.
Weekly Titles
At weekly reset, the top player in each leaderboard category earns a title.
Titles carry a personal buff for the following week.
25% of that buff extends to the winner's entire faction, so a champion lifts their colour with them.
Title wins are tracked on your profile as lifetime achievements.