Research is your permanent, account-wide power curve. The Research Lab studies one technology at a time, and every level you finish stays with you forever — no upkeep, no decay, no way to lose it in a raid.
| Technology | Effect per level | Max level |
|---|---|---|
| Economy | +2% resource production per level. | 30 |
| Military | +2% troop attack per level. | 30 |
| Defense | +2% wall & troop defense per level. | 30 |
| Espionage | +2% scout success & loot per level. | 30 |
| Logistics | −1.5% march time per level. | 25 |
| Fortification | +3% wall HP & tower range per level. | 25 |
| Metallurgy | −2% troop training cost per level. | 25 |
| Scholarship | −2% research time per level. | 20 |
| Agronomy | +3% food production & −1% upkeep per level. | 25 |
| Diplomacy | +2% trade income & alliance help per level. | 20 |
Research bonuses stack with Scholar's Academy courses, weekly titles, faction buffs and VIP levels. They apply automatically — there is nothing to equip or activate.
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